Stripe patterns are widely spread in nature in different scales, from the smallest molecules to skin pattern of plants and animals.
These patterns can also be identified in the growth of cells, which show how their intensification in specified areas makes the surface transform and curl on itself. The generation and the properties of such structures are explored through parametric techniques using algorithms to create complex hyperbolic geometries. In depth, from a spatial point of view, stripe surface discretization can be used to represent three-dimensional objects defining space, form, and structure simultaneously. They are intensively adopted in various fields of construction, like boat industry, concrete formworks, panelling techniques among many others. While in computational design, material elements can be defined by behaviour rather than shape, arising new performative potential through the material driven design approach.
The proposed system will focus on synthesizing stripe patterns from double curved surfaces, giving the user the possibility to define the design of a new global geometry and vary parameters like stripe orientation and line spacing. The computation of the design process will embed material properties of wood, considering it’s elastic moment and using it as an advantage to increase the global strength of the lightweight system. Physical properties and material behaviour will be computed and simulated throughout the process and will be the foundation for the actual construction technique on site and further on for the assembly strategy of complex geometries from initially planar plywood pieces.
The structure will be dictated by a ring like topology and will include dedicated joint connection between the stripes, distributing topological differentiation by interconnecting areas. The resulting patterns are globally continuous, investigating the possibility of a smooth space defined by the equilibrium state of the embedded forces.
Among the learning process of computational and parametric design, this workshop is oriented towards the digital fabrication strategies and an integrative design thinking. Workshop sessions will include material properties research, development of complex geometrical 3D parametric models, fabrication details and techniques, work with small scale prototypes with the help of a laser cutter and 1:1 prototypes with the use of a CNC machine. In order to test the performative capacity of the material and the integration of all the principles mentioned above, an architectural prototype will be realised in scale 1:1.
Day 01 | Friday
Topic: Surface Discretisation (segmented shell, developable surface..)
Topic: Computational Approaches (Grasshopper 3D, Kangaroo physics)
Exercise Digital Investigation
Day 02 | Saturday
Topic: Material Behaviour (elastic bending, hygroscopic actuation)
Topic: Geometries and Connections
Topic: Material Testing and Computation Integration
Topic: CNC milling (Rhinocam)
Final Design Criteria Definition
Exercise LaserCut/Milling Physical Investigation
Day 03 | Sunday
Topic: CNC milling (Rhinocam)
CNC milling fabrication prototypes 1:1 scale
Exercise 1:1 Prototyping
Technical Planning Finalization
Day 04 | Monday
Possible Further Developments
Topic: Animations in GH (Optional)
Day 05 | Tuesday
Topic: Python Introduction (Optional)
Assembly strategy & Preparation
Day 06 | Wednesday
Please note, that the schedule and the daily topics are preliminary and are subject of slight changes. They would adapt according to the demands of the students, organizers and tutors.
Woven Wood – Computationally informed structures
Note that the workshop is addressed only to students or professionals with already consolidated computational skills.
Knowledge of Rhinoceros and Grasshopper are mandatory.
We invite you to apply with your portfolio and a short description of your past experiences in the field.
The results of the selection based on the applications will be communicated by 04.03.2017.
Please come with Rhinoceros 5.0 and Grasshopper 0.9.0076 installed.
Regarding additional plug-ins, as these software products are subject to frequent updates, a download link to the version used in the workshop will be sent to the participants a few days before the workshop starts.
Portfolio of five pages, size max 10 mb.
Statement of your intentions within 1000 characters.
(This workshop will take place with the minimum amount of 10 participants. Due to the complexity of the topic and the intention of deeper computational and physical investigation of the material, the maximum number of participants is limited to 17).
Djordje is an architect expert in digital and robotic fabrication. Master in Integrative technologies and architectural design research ITECH. Worked as student assistant for the ICD in the Robotic Manufacturing Laboratory and in the CasinoIT 3DPlot. Currently at the IAAC as Digital Fabrication and Computational Design Expert.
Georgi is an architectural professional with extensive expertise in computational design and digital fabrication. He studied at the Karlsruhe Institute of Technology and at the University of Stuttgart as a part of the Integrative Technologies & Architectural Design Research (ITECH), being involved in various innovative design.
Nodo is a team dedicated to the development of architectural projects, interior and product design. The team participates in all stages of the project, from concept, creation and design to manufacturing and finishing. In parallel provides consulting services for architects and designers about digital fabrication in order to bring together innovative solutions to formally complex projects.