INTRODUCTION

Computation is a process which adopts coding as a mean of expression. Indeed Computation can be also explored through traditional design methods and physical prototypes informing and improving next iterations. Through this workshop, students will explore a design approach which requires the understanding and control of a system which can proliferate in the 3dimensional space adopting a series of rules which defines its own morphology.

BRIEF

The workshop will determine strategies for different typologies through material manipulation, understanding and designing components systems through controlling multiple arrays repetitions.
The module manipulation will be coded in digital tools, based on Rhino/Grasshopper with the add-on Anemone that will help to simulate system feedback.  During this process codes will be translated into physical prototypes digitally fabricated, optimizing design criteria with fabrication strategies and structural consideration.

GOAL

The experience will be structured in sequential steps, going from the comprehension of the software, to the test of new approaches in order to build an architectural prototype in scale 1:1.
Students will have the chance to research multi-scalar design languages and complex geometries in discrete environments exploring Computation through physical prototypes and practical crafting methods in a continuous feedback between digital / manual. The final output of the workshop will be the result of progressive study steps in which students and tutors will work side by side.

TOPICS

– Network topology

– Agent-based discretization

– Rod bending

– Material behavior

– Structural analysis

– Topology optimization

SCHEDULE

Monday 18th /morning

Introduction to the topic to Software
Design and investigation proposal

Monday 18th /afternoon

Prototyping

Tuesday 19th /morning

Prototyping + Assembly

Tuesday 19th /afternoon

Assembly + Short Presentation

REQUIREMENTS

The workshop is open to all participants, no previous knowledge of Rhinoceros and Grasshopper is required (although an introductory knowledge is welcome). Participants should bring their own laptop with a pre-installed software. The software package needed has no additional cost for the participant (Rhino can be downloaded as trial version, while Grasshopper and plugins are free). These software are subject to frequent updates, so a download link to the version used in the workshop will be sent to the participants a few days before the workshop. The maximum number of participants is fixed to 10.
Please, participants should address their workshop participation requests to staff-ecaade2017@uniroma1.it sending an email with their names, paper ID, affiliation and the workshop name that they wish to attend.

WORKSHOP TITLE

TOPOLOGICAL ARRAYS – ROME (Light Embedded Network)

DATE

18th -19th of September 2017

LOCATION 

La Sapienza, Rome – Italy

IN COLLABORATION WITH

La Sapienza

eCAADe

TUTORS

Eugenio Bettucchi has a degree in  Building Engineering and Architecture from Alma Mater Studiorum, University of Bologna, Italy.  He developed his thesis focusing on robotic material deposition based on real-time feedback between digital simulation and physical environment. Actually he is senior designer at Noumena and his interests and skills lie in computational design, digital fabrication and the way of which these systems interact. During his studies, he assisted several seminar and courses as external faculty at IaaC (Institute for Advanced Architecture of Catalonia) and collaborated in many workshops and research projects in international events related to computational and fabrication topics.

Iacopo Neri is an architectural professional whose research focuses on computational design and programming. He studied at the University of Florence (UNIFI) – School of Architecture – where he was involved in various innovative design processes. He was a Researcher at MTSYS Studio based in Florence, and later presented a paper about Swarm Intelligence, during the Responsive Cities Symposium (2017, Barcelona), which was the subject of his final thesis in Architecture and nowadays it’s in a development and follow-up inspections. He’s also worked as a faculty assistant for the Interior-Computational Design Laboratory in UNIFI and for the Institute for Advanced Architecture of Catalonia (IaaC).

LOCATION

Sapienza University, founded in 1303 by Pope Boniface VIII in Rome, is one of the oldest universities in the world and a top performer in international university rankings.