The Global Summer School (GSS) is a platform defined by ambitious, multi-scalar investigation on the implications of emergent techniques in our planned environments. Each year, international teams located in key cities around the globe explore a common agenda with projects that are deeply embedded in diverse local conditions
This 5-days workshop will focus on the creation of controllable dynamic active bending timber structures, using forces as the actuators. The participants will experiment with linear wooden elements, where the connections between them will define the overall deformation of the system. The course will combine digital simulations of form finding and structural analysis with physical prototypes made by robotic milling. The final installation will be a 1:1 hanged grid-shell structure which is fabricated flat and self-formatted into a doubly curved surface due to the applied loads.
The key issues with regard to agriculture and urbanization are whether the growing and changing demands for agricultural products from growing urban populations can be sustained. This seminar of Design by Data will be a hands-on experience involving farmers, computational designers, robotic engineers from the team of Robotics for Microfarms (Romi). Robotics for Microfarms is a European program funded under the framework of H2020.
Nowadays computational design and digital fabrication are becoming ones of the main tools that empower design practice and allow to iterate on design decision testing variations of a simple idea. From construction to wearable technology, these tools are becoming more and more necessary in the design field as well in the production practises.
Computation is a process which adopts coding as a mean of expression. Indeed Computation can be also explored through traditional design methods and physical prototypes informing and improving next iterations. Through this workshop, students will explore a design approach which requires the understanding and control of a system which can proliferate in the 3dimensional space adopting a series of rules which defines its own morphology.
The Global Summer School (GSS) is a platform defined by ambitious, multi-scalar investigation on the implications of emergent techniques in our planned environments. Each year, international teams located in key cities around the globe explore a common agenda with projects that are deeply embedded in diverse local conditions.GSS17 agenda focuses on the applications and implications of new technologies in the dynamic fields of public spaces. Specifically GSS17 will focus on the advancements of technologies of information, interaction and fabrication in the redefinition of public space, as catalyst for achieving resilience and high quality of life.
The Design by Data Advanced Master® provides attendees with a cross-disciplinary culture of computational design and a comprehensive knowledge of cutting-edge technologies in the fields of parametric architecture, robotics, digital manufacturing and 3D printing for the construction industry. The program is designed for a selected group of architects, engineers, designers and digital artists and offers a variety of courses, fabrication and prototyping workshops, conferences, digital talks and networking events.
Aerial Stigmergy aims to investigate a non-conventional construction system informed by environmental data collected by aerial robots and to explore generative design methodology based on data driven strategies. The workshop will perform as a team-based program and will be divided in different phases through which participants will build up several skills and develop their own design strategies.
Stripe patterns are widely spread in nature in different scales, from the smallest molecules to skin pattern of plants and animals. These patterns can also be identified in the growth of cells, which show how their intensification in specified areas makes the surface transform and curl on itself. The generation and the properties of such structures are explored through parametric techniques using algorithms to create complex hyperbolic geometries.
The Fab Linkage was an event in Madrid, organized by the Italian Embassy. It was meant to create new connections between the Italian and the Spanish FabLabs. The 13 projects were selected by a committee headed by Noumena founder, Aldo Sollazzo, after an open call for entries. Eventually, the teams merged and resulted in 6 projects, focusing on digital fabrication techniques.
The Textile Academy Bootcamp was the kick off and a pilot course to test the forthcoming Fabricademy, a new textile academy that will run in multiple places all over the world simultaneously, starting mid September 2017. It was an intensive 40h course that took place at IaaC Fab Lab Barcelona with 25 participants
The seminar is part of the Knowledge Alliance for Advanced Urbanism Project, co-funded by the Erasmus+ Programme of the European Union. It focuses on introducing multiple data collection strategies, triggering a critical discussion regarding the real implication of technology and data-driven design in the definition of the future urban environment.
A new collaboration for the visiting program IAAC-INDUS visiting School program, organised between Institute of Design Environment & Architecture (IDEA) at the Indus University, Ahmedabad, India and the Institute for Advanced Architecture of Catalonia (IAAC) and Fab Lab Barcelona, Spain.
The aim of the visiting program is to explore a paradigm shift in design strategies, defining a new culture of emergent design from top-down to bottom-up strategies. The computational approach enables designers and architects to overcome the imposition of a prefixed form in order to enhance data-driven design.
Computation is a process which adopts coding as a mean of expression. Indeed Computation can be also explored through traditional design methods and physical prototypes informing and improving next iterations. Through this seminar students will explore a design approach which requires the understanding and control of a system which can proliferate in the 3dimensional space adopting a series of rules which defines its own morphology.
In an environment where everything is fluid, spaces cannot remain passive rather than be adjusted to their context. Architects, engineers and designers have to face new and increasingly complex challenges related to new social behaviors, digital landscapes and climate changes. Being inspired from biological organisms’ structural alterations in response to environmental stimuli we are keen on introducing similar behaviors in built structures.
Our cities are space-time systems, constantly exchanging information among themselves and each other, mutating and fluctuating in an evolutionary manner. The traditional City lost its clear connection to a single static space location, underlining the emergence of a new elastic territoriality, a new informational order, in which traditional infrastructure networks coexist, and expand, into immaterial connections. A combined, evolutionary set of Hyper-ecologies, referring to multiple physical and virtual cities.
IN(3D)USTRY From Needs to Solutions, Sonar+D and IAAC are launching an open call for artists, makers and designers to participate in a 8 days workshop and further exhibition in Barcelona with experts from the field of digital fabrication and computational design in order to explore the limits of art production in our times. This 8 day workshop will be held during the Sonar+D June 16th to 18th 2016 and during IN(3D)USTRY Maker Pro exhibition from June 21st to 23rd 2016. All participants will have access to one SONAR Full Delegate pass and Full Delegate Pass for IN(3D)USTRY From Needs to Solutions event and to all the production means to make their work real.
ReciproCity is a support seminar of the IaaC’ Intelligent Cities Studio. The aim of this program is to explore a shift in the design paradigm, from the planning of urban criteria and parameters, to the design of behaviors able to operate in information rich environments, finally allowing to build urban structures from the bottom up. Starting from pervasive data maps, the operational substrate, participants will design basic behaviors for a multi-agent based system able to grow building coherent compounds, which are not only responsive geometries, but are constantly assessed by an internal feedback system.
The workshop aims to explore the performance of a timber woven lightweight structure through digital fabrication. A thorough understanding the limits and advantages of the elastic bending behavior of the material, inform the design process through formfinding methods and the fabrication techniques. Explore multiaxial patterns and optimise the stress of the curvature through structural simulation and computeraided manufacturing. The goal is to realise and exhibit a prototype installation in scale 1:1 to activate SBODIO32 Warehouse.
During the workshop, participants will be involved in a dynamic workflow, studying algorithms based on recursive systems associated with organic and digital manufacturing. These digital structures will be translated into physical prototypes fabricated through additive manufacturing techniques using biodegradable materials such as clay and wooden PLA. The aforementioned structures will be enriched with Mycelium, which will transform them into hybrid living systems.
The course will be structured in multiple phases, offering a firsthand experience with aerial robotics, data mapping and data visualization. Aim of the workshop is to create a theoretical and experimental framework, based on open-source tools, focused on extracting data from the air to better understand environmental conditions.
The course is the first in Jordan to introduce McNeel’s Rhinoceros and Grasshopper. It is an introduction into the world of Parametric Design using these two sofwares. Through graphical program language complex geometric forms will be generated and analyzed.
Whilst we design digitally we still construct manually. Today designers must adapt their ideas to the limited range of manufacturing techniques available to produce them. Additive topologies is a one week introduction to the principles behind implementing robotics and 3D printing at the architectural scale. Working with computational and physical tools to create design and fabrication strategies.
In this workshop we will be exploring iterative strategies through parametric design. Main tool for the course will be grasshopper3d and its add-on Anemone. Anemone is a simple but effective plug-in for Grasshopper that enables for loops in a simple and linear way. We will explore several strategies such iterative growth, L systems, fractals, recursive subdivisions and more.
The course will be structured in multiple phases, generating a dynamic workflow from digital to analog and vice versa, in order to offer a complete firsthand experience with aerial robotics, data mapping and data visualization. Aim of the workshop is to create a theoretical and experimental framework, based mostly on open-source tools, with the scope of extracting data from the air to better understand the environment and intervene in design intentions.
An architectural space-suit performs several functions to allow its occupant to live safely and comfortably, inside or outside a space. It’s the combination of complex equipment, designed to keep the inhabitant comfortable, integrating multiple layers of environmental control and communication systems, all employed to allow complete freedom of movement and interaction. We call those spatial and human hybridizations INHABITATS.
N-E-RO technology focuses on data collection and the translation of diverse environmental conditions into useful and accessible information and resources. During this event, we will explain the fabrication process and assembly of the first version of the N-E-RO drone. Come and learn to fly!
Clothes can be considered as the very first form of mediators between body, space and events. Condensing in their aesthetics not only the evolution of its relation to the physical functions of the body (movement, protection, temperature regulation) but also the evolution of cultural expression precisely by exceeding the purely indexical performative relations. Designing not only for the needs but for the desires.
Folding constitutes a spatial composition that generates differentiation by maintaining a continuity. Along this succession, every part interacts and communicates with its subsequent part simultaneously. UNFOLD aims to explore the relation between the design and materializing of Space; understanding the “moving matter animated by peristaltic movements, folds and foldings ”(G. Deleuze), and the breaking free of the Cartesian grid, working in networks of folds.
Rhinoceros workshop has been planned for architects who are familiar with cad programs, such as Autocad, but no perevious experience in Rhinoceros is required. After the workshop, all participants would not only be able to use Rhinoceros as beginners but as advanced users.
Optima+ allows participants to develop skills on computational design. According to the parametric design strategy, the building form should not be superimposed. An overview of building science and generative techniques will be provided to link form and performance. Participants will also gain insight on which computer tools are nowdays involved into the design process of built environments.
DATA MATTER proposes a theoretical and experimental framework to develop an unmanned air vehicle system for the analysis of environmental conditions. DATA MATTER focuses on the polluted area of Valle del Sacco in Italy. Discover how to extract data from the different level of environmental conditions, than visualize those informations in order to generate an open and resourceful database of the territory.
DDI intends to offer an overall vision of digital design strategies, exploring several approaches based on DATA as main provider of design considerations. The workshop will focus on understanding application and implication of data management in design processes applied to different scales and programs.
In this 5-day workshop we will translate the typical typology and materialization of the house into the definition of surface active structures. The use of Grasshopper, Karamba and Digital Fabrication tools drive our evolutions of design , progressing towards a unique relationship of structure, construction and fabrication in both digital and physical realm.
Design in contemporary architecture focuses on being evolutionary, temporal, changeable, but above all adaptable and customizable to the socio-technological contexts and to people’s needs. By working in tandem with new technologies through virtually endless approximations, designers can more easily and precisely ensure that every morphological decision responds to the multiple requirements of different environments.
The workshop is going to look into digital sensing structure subsystems, constituted by associative simulations of the relations between tectonics and the environment in which human activities take place according to specific programs. It is going to provide and control a constant flow of information about the changing internal and external conditions which is processed by a computational subsystem articulated by Rhinoceros 5 ( NURBS-based 3D modeling software) + Grasshopper 3D & Sub-Plugins (generative computation tools).
The concept of “Smart City” (associated to the concept of “Smart Growth”), is proposed in a social context where infrastructure and population of urban areas continue to grow, in many cases, disproportionately. Therefore a “Smart City” is the one that uses technological advances and tools to support and improve the quality of life of its citizens.
Based on the “Smart City” concept, the workshop will be focused on the analysis, understanding and proposal of this new approach.